Integración de pausas activas gamificadas de microdosis en educación superior: efectos en el burnout académico y el compromiso
DOI:
https://doi.org/10.55040/8nk75926Palabras clave:
agotamiento académico, ensayo controlado aleatorizado, gamificación, intervención microdosis, compromiso estudiantil, pausas activasResumen
El agotamiento académico constituye un problema persistente en la educación superior, afectando negativamente la salud, la motivación y el rendimiento de los estudiantes. Este estudio examinó el impacto de incorporar pausas activas micro-dosis con elementos de gamificación dentro de las clases universitarias sobre el agotamiento académico y el compromiso estudiantil. Se utilizó un ensayo controlado aleatorizado de grupos paralelos con 124 estudiantes universitarios matriculados en un curso obligatorio de educación física. Los participantes fueron asignados a un grupo de intervención, que recibió pausas activas gamificadas de 5–7 minutos tres veces por semana durante ocho semanas, o a un grupo control, que recibió instrucción regular. El agotamiento académico (agotamiento emocional, cinismo y eficacia académica) y el compromiso estudiantil (vigor, dedicación y absorción) se evaluaron mediante instrumentos validados. El ANOVA de medidas mixtas mostró efectos significativos de interacción Grupo × Tiempo en todos los resultados principales. Los estudiantes del grupo de intervención presentaron reducciones significativamente mayores en agotamiento emocional y cinismo, así como incrementos significativos en eficacia académica y compromiso en comparación con el grupo control, que mostró cambios mínimos. Los tamaños del efecto fueron de moderados a grandes. Estos resultados sugieren que pausas activas breves, estructuradas y gamificadas pueden mejorar de manera efectiva el agotamiento y el compromiso estudiantil en la educación superior.
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